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e80e450ee8
godot
/
tools
/
editor
/
plugins
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Rémi Verschelde
e212058841
Merge pull request
#3308
from neikeq/keep_xform_settings
...
Remember Transform menu settings for the Spatial Editor
2016-01-11 14:53:35 +01:00
..
animation_data_editor_plugin.cpp
animation_data_editor_plugin.h
animation_player_editor_plugin.cpp
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
baked_light_baker_cmpxchg.cpp
baked_light_baker.cpp
baked_light_baker.h
baked_light_editor_plugin.cpp
baked_light_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp
canvas_item_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
color_ramp_editor_plugin.cpp
color_ramp_editor_plugin.h
control_editor_plugin.cpp
control_editor_plugin.h
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
editor_preview_plugins.cpp
editor_preview_plugins.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp
path_editor_plugin.h
polygon_2d_editor_plugin.cpp
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp
sample_editor_plugin.h
sample_library_editor_plugin.cpp
sample_library_editor_plugin.h
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp
script_editor_plugin.h
SCsub
shader_editor_plugin.cpp
shader_editor_plugin.h
shader_graph_editor_plugin.cpp
shader_graph_editor_plugin.h
spatial_editor_plugin.cpp
Remove unnecessary fail conditions when loading SpatialEditor state
2016-01-11 14:43:37 +01:00
spatial_editor_plugin.h
sprite_frames_editor_plugin.cpp
sprite_frames_editor_plugin.h
sprite_region_editor_plugin.cpp
Make SpriteRegionEditor remember state beatwhen setions (
fixes
#3245
)
2016-01-10 19:02:32 -03:00
sprite_region_editor_plugin.h
Make SpriteRegionEditor remember state beatwhen setions (
fixes
#3245
)
2016-01-10 19:02:32 -03:00
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
theme_editor_plugin.cpp
theme_editor_plugin.h
tile_map_editor_plugin.cpp
tile_map_editor_plugin.h
tile_set_editor_plugin.cpp
tile_set_editor_plugin.h