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e886a7af81
godot
/
servers
/
rendering
/
dummy
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Bastiaan Olij
e886a7af81
Cleanup and improve sky render
2022-12-23 19:45:19 +11:00
..
environment
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
storage
Cleanup and improve sky render
2022-12-23 19:45:19 +11:00
rasterizer_canvas_dummy.h
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
rasterizer_dummy.h
Use a giant UBO to optimize performance in 2D
2022-10-06 11:24:45 -07:00
rasterizer_scene_dummy.h
Remove high quality glow as it is not any higher quality than regular glow
2022-12-13 10:15:45 -08:00
SCsub
Split dependency logic
2022-06-28 00:10:29 +10:00