godot/modules/openxr
Rémi Verschelde b1b4c5da4b
Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 17:13:27 +02:00
..
action_map Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix. 2024-07-11 20:06:46 +10:00
doc_classes OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
editor [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
extensions Expose a function to create textures from a native handle in the compatibility renderer 2024-09-19 09:05:32 -05:00
scene OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
SCsub
config.py OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
openxr_api.cpp Fix launching XR apps from the Android editor 2024-09-11 14:31:54 -05:00
openxr_api.h Add support for the debug utils extension in OpenXR 2024-08-27 12:07:01 +10:00
openxr_api_extension.cpp Add support for the debug utils extension in OpenXR 2024-08-27 12:07:01 +10:00
openxr_api_extension.h Add support for the debug utils extension in OpenXR 2024-08-27 12:07:01 +10:00
openxr_interface.cpp OpenXR: Fix support for building against distro package 2024-08-16 22:51:09 +02:00
openxr_interface.h
openxr_platform_inc.h
openxr_util.cpp
openxr_util.h
register_types.cpp Add support for the debug utils extension in OpenXR 2024-08-27 12:07:01 +10:00
register_types.h
util.h