godot/scene
Paulb23 481c076feb Fixed hex notation highlighting
(cherry picked from commit b2bf266ddc)
2016-06-04 22:20:02 +02:00
..
2d classref: Fixed return types in Area and Area2D (#4635) 2016-05-12 19:35:41 +02:00
3d classref: Fixed return types in Area and Area2D (#4635) 2016-05-12 19:35:41 +02:00
animation Fixed animation player auto-queue duplication and undo/redo 2016-05-12 08:58:39 +02:00
audio tiny fix to loop restart (#4358) 2016-04-27 08:50:28 +02:00
gui Fixed hex notation highlighting 2016-06-04 22:20:02 +02:00
io remove trailing whitespace 2016-04-02 22:03:48 +02:00
main Rotation APIs: Better exposure for degrees methods 2016-05-12 08:55:14 +02:00
resources Fix wrong return and argument types in documentation 2016-05-06 11:13:35 +02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00
scene_string_names.h Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00