..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
area_3d.cpp
Rename Area3D audio_bus_name getter and setter
2020-12-10 08:31:14 +00:00
area_3d.h
Rename Area3D audio_bus_name getter and setter
2020-12-10 08:31:14 +00:00
audio_stream_player_3d.cpp
Rename Area3D audio_bus_name getter and setter
2020-12-10 08:31:14 +00:00
audio_stream_player_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
baked_lightmap.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
baked_lightmap.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
bone_attachment_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
bone_attachment_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
camera_3d.cpp
Increase the default Camera Zfar to 4000
2020-12-19 14:52:44 +01:00
camera_3d.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
collision_object_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
collision_object_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
collision_polygon_3d.cpp
Merge pull request #38743 from arrowinaknee/node-config-warnings
2020-10-01 14:03:29 +02:00
collision_polygon_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
collision_shape_3d.cpp
Better validate CollisionShape3D config. warning after #38743
2020-10-02 09:41:55 +02:00
collision_shape_3d.h
Implement CollisionShape3D.make_convex_from_siblings()
2020-08-05 04:13:33 -05:00
cpu_particles_3d.cpp
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
cpu_particles_3d.h
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
decal.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
decal.h
Add override keywords.
2020-07-10 13:56:54 +01:00
gi_probe.cpp
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
gi_probe.h
Add override keywords.
2020-07-10 13:56:54 +01:00
gpu_particles_3d.cpp
Implement GPU Particle Collisions
2020-10-09 13:25:47 -03:00
gpu_particles_3d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gpu_particles_collision_3d.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gpu_particles_collision_3d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
immediate_geometry_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
immediate_geometry_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
light_3d.cpp
Merge pull request #42987 from clayjohn/VULKAN-sky-only
2020-11-28 09:07:09 +01:00
light_3d.h
Add sky_only setting to DirectionalLight3Ds
2020-10-21 23:28:08 -07:00
lightmap_probe.cpp
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
lightmap_probe.h
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
lightmapper.cpp
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
lightmapper.h
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
listener_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
listener_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
mesh_instance_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
mesh_instance_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
multimesh_instance_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
multimesh_instance_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
navigation_3d.cpp
Fix spelling & grammar in comments, docs, and messages
2020-07-21 15:17:23 -04:00
navigation_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
navigation_agent_3d.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
navigation_agent_3d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
navigation_obstacle_3d.cpp
Update all get_configuration_warning to retrieve warnings from the parent
2020-05-16 16:07:42 +03:00
navigation_obstacle_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
navigation_region_3d.cpp
Add missing 'bake_finished' signal
2020-12-05 12:20:07 +01:00
navigation_region_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
node_3d.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
node_3d.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
path_3d.cpp
Fix PathFollow3D updating on unit_offset 0
2020-12-11 01:35:10 +01:00
path_3d.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
physics_body_3d.cpp
Remove RigidBody weight property
2020-11-27 17:39:20 +00:00
physics_body_3d.h
Remove RigidBody weight property
2020-11-27 17:39:20 +00:00
physics_joint_3d.cpp
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
physics_joint_3d.h
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
position_3d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
position_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
proximity_group_3d.cpp
ProximityGroup: Fix access modifiers, rename private methods for clarity
2020-12-11 14:32:05 +01:00
proximity_group_3d.h
ProximityGroup: Fix access modifiers, rename private methods for clarity
2020-12-11 14:32:05 +01:00
ray_cast_3d.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
ray_cast_3d.h
Rename RayCast's `cast_to` property to `target_position`
2020-09-10 19:06:56 +02:00
reflection_probe.cpp
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
reflection_probe.h
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
remote_transform_3d.cpp
Update all get_configuration_warning to retrieve warnings from the parent
2020-05-16 16:07:42 +03:00
remote_transform_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
skeleton_3d.cpp
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
skeleton_3d.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
skeleton_ik_3d.cpp
Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true
2020-07-27 20:18:16 +03:00
skeleton_ik_3d.h
Remove ChainTip copy constructor
2020-12-07 12:29:29 +00:00
soft_body_3d.cpp
Refactored Mesh internals and formats.
2020-12-02 13:07:59 -03:00
soft_body_3d.h
Ensure assignment operators return by reference to avoid unnecessary copies.
2020-09-04 09:18:19 +01:00
spring_arm_3d.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
spring_arm_3d.h
Port member initialization from constructor to declaration (C++11)
2020-05-14 10:01:56 +02:00
sprite_3d.cpp
Static analyzer fixes:
2020-12-09 10:17:53 +02:00
sprite_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
vehicle_body_3d.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
vehicle_body_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
velocity_tracker_3d.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
velocity_tracker_3d.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
visibility_notifier_3d.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
visibility_notifier_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
visual_instance_3d.cpp
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
visual_instance_3d.h
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
voxelizer.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
voxelizer.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
world_environment.cpp
Merge pull request #38743 from arrowinaknee/node-config-warnings
2020-10-01 14:03:29 +02:00
world_environment.h
Add override keywords.
2020-07-10 13:56:54 +01:00
xr_nodes.cpp
Rename XRController signal button_release to button_released
2020-12-08 08:37:48 +00:00
xr_nodes.h
Add override keywords.
2020-07-10 13:56:54 +01:00