godot/editor
Dmitry Koteroff ea14b0789b A few small Debugger->Errors tab enhancements:
1. Added "Clear" button to clear list.
2. Errors list now populated with newest items comes first, so no need to scroll everytime.
3. Added PopupMenu to errors list with ability to quickly Copy error text & details.
2017-12-18 03:40:49 +03:00
..
collada Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
doc Created internal usage flag to remove non editor properties from doc, closes #13334 2017-12-06 17:16:25 -03:00
fileserver Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
icons General use Variant type icons, plus other icon updates. 2017-12-17 13:19:09 -06:00
import Property install export templates when downloaded from http 2017-12-17 15:48:24 -03:00
plugins Fix method not returning value in all paths (autotile editor) 2017-12-17 16:03:46 -02:00
translations i18n: Fix instructions for adding new language 2017-12-04 21:10:19 +01:00
animation_editor.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
array_property_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
code_editor.cpp Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
code_editor.h Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
connections_dialog.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
connections_dialog.h Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
create_dialog.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
create_dialog.h Fixes random sorting order in Create New Node dialog 2017-11-04 19:01:01 +01:00
dependency_editor.cpp Updated icons 2017-12-14 15:49:27 -06:00
dependency_editor.h Add context menu to editor file dialogs. 2017-12-05 21:05:58 +01:00
dictionary_property_edit.cpp Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
dictionary_property_edit.h Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
doc_code_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_title_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_about.cpp Changed EditorAbout's TextEdits to RichTextLabels. 2017-12-01 13:20:10 -02:00
editor_about.h Changed EditorAbout's TextEdits to RichTextLabels. 2017-12-01 13:20:10 -02:00
editor_asset_installer.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
editor_asset_installer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_audio_buses.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
editor_audio_buses.h Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
editor_autoload_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_data.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
editor_data.h Fix typo 'begining' to 'beginning' 2017-09-01 22:54:57 +07:00
editor_dir_dialog.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
editor_dir_dialog.h -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem 2017-09-03 00:24:36 -03:00
editor_export.cpp Merge pull request #14597 from NathanWarden/linux_extensions 2017-12-16 13:05:18 +01:00
editor_export.h Merge pull request #14597 from NathanWarden/linux_extensions 2017-12-16 13:05:18 +01:00
editor_file_dialog.cpp Merge pull request #13724 from RayKoopa/editor_file_dialog_context_menu 2017-12-06 23:46:43 +01:00
editor_file_dialog.h Add context menu to editor file dialogs. 2017-12-05 21:05:58 +01:00
editor_file_system.cpp Add context menu to editor file dialogs. 2017-12-05 21:05:58 +01:00
editor_file_system.h Changed reimport logic to also check md5 before reimporting, fixes #13135 2017-11-24 13:39:41 -03:00
editor_fonts.cpp Merge pull request #13222 from Calinou/tweak-editor-help-font-sizes 2017-11-26 21:17:25 +01:00
editor_fonts.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_help.cpp Docs methods grouping by prefix 2017-12-16 20:02:10 +01:00
editor_help.h Docs methods grouping by prefix 2017-12-16 20:02:10 +01:00
editor_initialize_ssl.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_initialize_ssl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_log.cpp Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
editor_log.h Fixed some inconsistent styles, plus some cleanup 2017-09-12 13:16:47 -05:00
editor_name_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_name_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_node.cpp Cleanup some #if 0'd code 2017-12-17 15:40:24 +01:00
editor_node.h -Add lightmapper 2017-12-14 09:01:27 -03:00
editor_path.cpp Better supported for remote object editing with the inspector with a simple dictionary editor implement 2017-11-17 09:20:33 +08:00
editor_path.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_plugin_settings.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_plugin_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_plugin.cpp Defer the scan filesystem call when adding import plugins 2017-12-09 14:59:01 -02:00
editor_plugin.h Style: Re-apply clang-format over recent invalid additions 2017-12-10 01:27:02 +01:00
editor_profiler.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
editor_profiler.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
editor_resource_preview.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
editor_resource_preview.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run.cpp Fix player window centering on macOS retina screens 2017-12-10 18:28:08 +01:00
editor_run.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_settings.cpp Merge pull request #13994 from ISylvox/caret-blink 2017-12-09 15:15:19 +01:00
editor_settings.h Fixed editor settings disappearing (caused by uninitialized variable). 2017-11-29 22:04:41 -06:00
editor_sub_scene.cpp Enhanced Merge From Scene 2017-12-13 12:38:35 +08:00
editor_sub_scene.h Enhanced Merge From Scene 2017-12-13 12:38:35 +08:00
editor_themes.cpp Refactoring FPS & information on 3D viewport 2017-12-17 21:49:44 +09:00
editor_themes.h Fixed theme update and some widgets. 2017-11-11 11:58:30 -06:00
export_template_manager.cpp Property install export templates when downloaded from http 2017-12-17 15:48:24 -03:00
export_template_manager.h Property install export templates when downloaded from http 2017-12-17 15:48:24 -03:00
file_type_cache.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_type_cache.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
filesystem_dock.cpp Remove unnecessay update on FileSystem dock 2017-12-16 23:53:44 +09:00
filesystem_dock.h Merge pull request #13446 from gad-o/duplicate_file 2017-12-09 16:34:35 +01:00
groups_editor.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
groups_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
import_dock.cpp Fix not being able to select an editor layout created in another language. 2017-11-26 13:27:48 -02:00
import_dock.h Refresh import options when changing importer 2017-11-13 17:31:00 -02:00
multi_node_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multi_node_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node_dock.cpp Fix not being able to select an editor layout created in another language. 2017-11-26 13:27:48 -02:00
node_dock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
progress_dialog.cpp -Add lightmapper 2017-12-14 09:01:27 -03:00
progress_dialog.h -Add lightmapper 2017-12-14 09:01:27 -03:00
project_export.cpp Updated Linux template extensions to match architecture. 2017-12-12 16:09:48 -05:00
project_export.h Fix file extensions persisting in file dialog after export 2017-11-20 23:20:56 +01:00
project_manager.cpp Style: Apply clang-format again on all files 2017-12-07 08:02:00 +01:00
project_manager.h Ask users to explore official projects when none is loaded. 2017-11-26 15:31:48 -03:00
project_settings_editor.cpp Enhance undoredo action name, TTR, cleanup 2017-12-12 23:04:37 +07:00
project_settings_editor.h ProjectSettings: show error msg in a label instead 2017-10-28 09:35:09 +07:00
property_editor.cpp Merge pull request #14698 from carlosfvieira/6382-Properties_in_the_inspector_lacking_tooltips 2017-12-16 15:05:09 +01:00
property_editor.h Merge pull request #13958 from jjjuande/fix_revert_button 2017-12-07 00:30:07 +01:00
property_selector.cpp PropertyEditor: Fix display of property doc in tooltip 2017-12-09 22:54:12 +01:00
property_selector.h Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
pvrtc_compress.cpp Use new XDG folders to dehardcode paths 2017-11-19 20:54:26 +01:00
pvrtc_compress.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quick_open.cpp Fixed quick open not showing enties with no search text, issue 11277 2017-09-16 13:14:22 +00:00
quick_open.h Improve 'quick open' search time 2017-09-02 16:17:59 +02:00
register_exporters.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree_dock.cpp Show sub-resources as sub-menu 2017-12-17 23:55:24 +09:00
scene_tree_dock.h Show sub-resources as sub-menu 2017-12-17 23:55:24 +09:00
scene_tree_editor.cpp Merge pull request #14652 from hoelzl/pr-moved-instanced-children 2017-12-16 00:38:52 +01:00
scene_tree_editor.h Scene Tree Dock: added ability to deselect items when clicking on empty space 2017-11-26 18:30:48 +03:00
script_create_dialog.cpp Merge pull request #14551 from volzhs/ok-alert-confirm 2017-12-16 01:17:45 +01:00
script_create_dialog.h Pressing Enter key creates or loads script on Attach script window 2017-12-11 23:20:25 +09:00
script_editor_debugger.cpp A few small Debugger->Errors tab enhancements: 2017-12-18 03:40:49 +03:00
script_editor_debugger.h A few small Debugger->Errors tab enhancements: 2017-12-18 03:40:49 +03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
settings_config_dialog.cpp Some untranslated UI strings 2017-12-02 16:59:45 +07:00
settings_config_dialog.h Separated Editor settings and Scene undo redo stack 2017-10-15 18:17:28 +01:00
spatial_editor_gizmos.cpp Cleanup some #if 0'd code 2017-12-17 15:40:24 +01:00
spatial_editor_gizmos.h -Add lightmapper 2017-12-14 09:01:27 -03:00