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Godot.app/Contents
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Switch Mac version to 2.1-dev too
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2016-04-02 22:22:02 +02:00 |
addheader
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Remove last NACL references
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2016-04-25 19:08:22 +02:00 |
bmfhdr
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Remove trailing spaces
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2016-04-02 20:26:12 +02:00 |
buildstuff
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
certs
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-Made editor support SSL certs by default (embedded them)
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2016-03-12 10:46:38 -03:00 |
collada
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
doc
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Merge pull request #4548 from vnen/pr-fix-win64-build
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2016-05-05 09:27:22 +02:00 |
docdump
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
docker
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Experimental Docker image for godot
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2016-02-17 10:12:40 +03:30 |
editor
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Merge pull request #4612 from bojidar-bg/fix-anchor-builds
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2016-05-11 17:46:29 +02:00 |
export/blender25
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Remove trailing spaces
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2016-04-02 20:26:12 +02:00 |
freetype
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
glwrapper
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Remove trailing spaces
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2016-04-02 20:26:12 +02:00 |
html_fs
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Remove trailing spaces
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2016-04-02 20:26:12 +02:00 |
ios_xcode_template
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
osx_template.app/Contents
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Add icon to exe file in windows export
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2015-11-09 02:23:58 +03:30 |
pck
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Add missing argument names in GDScript bindings
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2015-12-28 02:13:05 +01:00 |
script_plugins
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Changed *_scene() to *_tree()
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2015-03-05 23:05:30 +01:00 |
scripts
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Remove trailing spaces
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2016-04-02 20:26:12 +02:00 |
steam
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deleted files added accidentally
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2016-02-28 20:39:29 -03:00 |
translations
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i18n: regenerate template for removed debug strings
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2016-05-04 15:35:39 +02:00 |
SCsub
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Removed PE-bliss, win32 binares so far remain without icon, had many issues with it:
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2016-02-04 20:03:03 -03:00 |
memsort.py
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Remove trailing spaces
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2016-04-02 20:26:12 +02:00 |