godot/scene
Rémi Verschelde d9bfdfdd64
Merge pull request #94521 from jamie-pate/fix_92333
Fix dynamic-stack-buffer-overflow crash when executing random functions on random physics objects
2024-07-19 11:10:59 +02:00
..
2d Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text 2024-07-11 00:27:39 +02:00
3d Fix dynamic-stack-buffer-overflow crash when executing random functions on random physics objects 2024-07-18 19:22:03 -07:00
animation fix the sorting of blend_times in animation player 2024-07-03 10:01:32 -04:00
audio Fix audio samples not being able to be "finished" 2024-07-17 10:45:38 -04:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Merge pull request #94422 from m4gr3d/fix_input_locking_issue 2024-07-18 15:38:17 +02:00
main Merge pull request #94230 from CrazyRoka/optimize-gdscript-get-position 2024-07-19 11:10:43 +02:00
resources Merge pull request #94498 from Chaosus/vs_fix_connection_bug 2024-07-18 15:38:27 +02:00
theme Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00