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physics
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Expose `ShapeCast{2D,3D}::get_collision_result`
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2024-08-15 16:20:13 +02:00 |
SCsub
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animated_sprite_2d.cpp
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Cleanup of raw `nullptr` checks with `Ref`
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2024-08-31 15:01:09 +02:00 |
animated_sprite_2d.h
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audio_listener_2d.cpp
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audio_listener_2d.h
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audio_stream_player_2d.compat.inc
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audio_stream_player_2d.cpp
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Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer::{2D,3D}::_is_active`
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2024-08-30 17:16:46 +02:00 |
audio_stream_player_2d.h
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back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Fixed Timestep Interpolation: Fix behaviour on pause
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2024-07-07 16:48:17 +02:00 |
camera_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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cpu_particles_2d.cpp
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cpu_particles_2d.h
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gpu_particles_2d.cpp
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Fix GPUParticles Inherit Velocity breaking with physics movement
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2024-07-02 01:46:57 +02:00 |
gpu_particles_2d.h
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light_2d.cpp
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light_2d.h
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light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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line_2d.h
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line_builder.cpp
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line_builder.h
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marker_2d.cpp
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marker_2d.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_agent_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_link_2d.cpp
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Add NavigationLink function to change navigation map
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2024-08-15 22:37:02 +02:00 |
navigation_link_2d.h
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Add NavigationLink function to change navigation map
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2024-08-15 22:37:02 +02:00 |
navigation_obstacle_2d.cpp
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navigation_obstacle_2d.h
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navigation_region_2d.cpp
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navigation_region_2d.h
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node_2d.cpp
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node_2d.h
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parallax_2d.cpp
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Prevent Parallax2D autoscroll reset
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2024-08-28 16:38:27 -04:00 |
parallax_2d.h
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Prevent Parallax2D autoscroll reset
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2024-08-28 16:38:27 -04:00 |
parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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Fix Parallax2D repeats being not relative to its transform
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2024-08-19 11:43:16 +02:00 |
parallax_layer.h
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path_2d.cpp
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path_2d.h
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polygon_2d.cpp
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Make `Polygon2D::bones` property internal
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2024-08-10 17:55:29 +02:00 |
polygon_2d.h
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remote_transform_2d.cpp
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remote_transform_2d.h
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skeleton_2d.cpp
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Merge pull request #91731 from TokageItLab/b2s
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2024-08-19 16:04:40 +02:00 |
skeleton_2d.h
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sprite_2d.cpp
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Add alternative pixel rounding
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2024-06-29 10:33:39 -04:00 |
sprite_2d.h
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tile_map.compat.inc
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tile_map.cpp
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Add helper methods to check for tile transforms
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2024-08-12 02:51:34 +02:00 |
tile_map.h
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Add helper methods to check for tile transforms
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2024-08-12 02:51:34 +02:00 |
tile_map_layer.cpp
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Implement multiple occlusion polygons within each TileSet occlusion layer
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2024-09-03 15:38:51 +02:00 |
tile_map_layer.h
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Implement multiple occlusion polygons within each TileSet occlusion layer
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2024-09-03 15:38:51 +02:00 |
touch_screen_button.cpp
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touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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visible_on_screen_notifier_2d.h
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