..
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
blend_shape.glsl
Fix Blend Shapes when Octahedral Compression is Used
2022-01-06 00:58:29 +01:00
canvas.glsl
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
canvas_shadow.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
copy.glsl
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
cube_to_dp.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
cubemap_filter.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
effect_blur.glsl
Add high quality glow mode
2021-08-11 17:00:41 +02:00
exposure.glsl
Fix incompatible addition in auto exposure shader
2021-12-16 23:00:05 +01:00
lens_distorted.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
particles.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
resolve.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
scene.glsl
Fixes shader compile due to undefined 'diffuse_color' variable with Oren Nayer + Vertex Lighting
2022-01-25 18:40:05 +01:00
screen_space_reflection.glsl
Fix visible background line in intersections in screen-space reflections
2022-01-25 18:41:54 +01:00
ssao.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
ssao_blur.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
ssao_minify.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
subsurf_scattering.glsl
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
tonemap.glsl
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00