.. |
2d
|
Add shorthand for using singleton string names
|
2024-05-11 18:53:08 +02:00 |
3d
|
Add shorthand for using singleton string names
|
2024-05-11 18:53:08 +02:00 |
animation
|
Merge pull request #81303 from KoBeWi/the_forbidden_name_of_strings
|
2024-05-13 12:05:17 +02:00 |
audio
|
Add shorthand for using singleton string names
|
2024-05-11 18:53:08 +02:00 |
debugger
|
Reduce and prevent unnecessary random-access to `List`
|
2024-05-04 16:08:55 +02:00 |
gui
|
Merge pull request #90534 from Geometror/vs-reroute-node
|
2024-05-13 12:05:25 +02:00 |
main
|
Add antialias support for CanvasItem draw primitives
|
2024-05-13 19:03:31 +08:00 |
resources
|
Merge pull request #90534 from Geometror/vs-reroute-node
|
2024-05-13 12:05:25 +02:00 |
theme
|
Remove border roundness inside panels of `AcceptDialog` windows
|
2024-04-06 00:01:16 -03:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |
property_list_helper.cpp
|
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
|
2024-05-10 10:46:04 +02:00 |
property_list_helper.h
|
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
|
2024-05-10 10:46:04 +02:00 |
property_utils.cpp
|
Fix inherited scenes produce errors in editor when "editable_children" is true
|
2024-03-10 07:37:47 +08:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
[VisualShader] Add reroute node and improve port drawing
|
2024-05-13 03:26:01 +02:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
Add shorthand for using singleton string names
|
2024-05-11 18:53:08 +02:00 |
scene_string_names.h
|
Add shorthand for using singleton string names
|
2024-05-11 18:53:08 +02:00 |