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canvas_item.cpp
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Rename theme properties to include underscores
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2022-04-23 11:16:18 -05:00 |
canvas_item.h
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Restore antialiasing for `draw_line`
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2022-04-12 13:03:56 +03:00 |
canvas_layer.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
canvas_layer.h
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http_request.cpp
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Narrow FileAccess scope to prevent deadlocks.
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2022-04-12 10:54:39 +03:00 |
http_request.h
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
instance_placeholder.cpp
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instance_placeholder.h
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node.cpp
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
node.h
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
resource_preloader.cpp
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
resource_preloader.h
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
scene_tree.cpp
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Small improvements to get_first_node_in_group()
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2022-04-29 16:14:48 +02:00 |
scene_tree.h
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[Net] Allow branch-specific MultiplayerAPIs.
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2022-04-26 17:22:54 +02:00 |
shader_globals_override.cpp
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Add Vector4 to VisualShader
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2022-04-12 19:09:29 +02:00 |
shader_globals_override.h
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timer.cpp
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timer.h
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viewport.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
viewport.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
window.cpp
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Avoid setting sub-window or started project window positions, if it's impossible to get screen rect.
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2022-04-20 11:10:33 +03:00 |
window.h
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