godot/scene
2022-03-29 12:46:24 +02:00
..
2d Merge pull request #59525 from fire-forge/fix-group-names 2022-03-28 21:44:35 +02:00
3d Merge pull request #59644 from akien-mga/template-no-editor-dep 2022-03-28 23:35:51 +02:00
animation String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
audio Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
debugger Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
gui Merge pull request #59525 from fire-forge/fix-group-names 2022-03-28 21:44:35 +02:00
main Update sub-viewport canvas items to ensure oversampling is applied correctly. 2022-03-29 10:44:09 +03:00
multiplayer Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
resources Remove SHADOW_ATTENUATION spatial light shader built-in 2022-03-29 08:43:31 +03:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Rename AStar to AStar3D 2022-03-20 17:34:40 +03:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00