.. |
default_theme
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
SCsub
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…
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animation.cpp
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rename and unify notation for spherical interpolation
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2022-07-27 23:22:50 +09:00 |
animation.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
animation_library.cpp
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Fix type hints for AnimationLibrary's signals
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2022-06-12 13:20:51 -04:00 |
animation_library.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_sample.cpp
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Implement BPM support
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2022-07-23 07:31:17 +02:00 |
audio_stream_sample.h
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Implement BPM support
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2022-07-23 07:31:17 +02:00 |
bit_map.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
bit_map.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
bone_map.cpp
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add rest fixer to importer retarget
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2022-07-16 19:53:11 +09:00 |
bone_map.h
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add rest fixer to importer retarget
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2022-07-16 19:53:11 +09:00 |
box_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
box_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
camera_effects.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
camera_effects.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
canvas_item_material.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
canvas_item_material.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
capsule_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
capsule_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
capsule_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
circle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
circle_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
concave_polygon_shape_3d.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
concave_polygon_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
convex_polygon_shape_2d.cpp
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Restore antialiasing for `draw_line`
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2022-04-12 13:03:56 +03:00 |
convex_polygon_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
curve.cpp
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
curve.h
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Fix Curve{2D,3D} notifying property list changed
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2022-06-23 20:07:26 +02:00 |
cylinder_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
cylinder_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
environment.cpp
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Change fog density range hint to be 0 to 1 with or_greater
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2022-07-21 01:26:42 -05:00 |
environment.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
fog_material.cpp
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Rename `hint_albedo`, `hint_white/black` in shaders
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2022-05-09 22:50:18 +03:00 |
fog_material.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
font.cpp
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Merge pull request #62973 from bruvzg/sysfont_support
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2022-07-27 13:38:30 +02:00 |
font.h
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Implement support for loading system fonts on Linux, macOS / iOS and Windows.
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2022-07-26 08:38:05 +03:00 |
gradient.cpp
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
gradient.h
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Fix cubic interpolation for Gradient
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2022-07-17 03:46:27 +02:00 |
height_map_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
height_map_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
immediate_mesh.cpp
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Fix more issues found by cppcheck.
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2022-04-20 10:34:00 +03:00 |
immediate_mesh.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
importer_mesh.cpp
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Mend crash importing a scene with static lightmaps.
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2022-06-23 01:33:15 -07:00 |
importer_mesh.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
label_settings.cpp
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Add LabelSettings resource for quick Label theme property override.
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2022-07-12 16:05:12 +03:00 |
label_settings.h
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Add LabelSettings resource for quick Label theme property override.
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2022-07-12 16:05:12 +03:00 |
material.cpp
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Implement shader uniform groups/subgroups
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2022-07-26 11:26:09 +03:00 |
material.h
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Implement shader uniform groups/subgroups
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2022-07-26 11:26:09 +03:00 |
mesh.cpp
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Add drag-and-drop support for materials in 3D
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2022-07-19 12:49:09 -07:00 |
mesh.h
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Merge pull request #56597 from V-Sekai/material_drag_and_drop
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2022-07-28 09:22:38 +02:00 |
mesh_data_tool.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
mesh_data_tool.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_library.cpp
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Remove unused hints
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2022-07-12 00:44:13 +02:00 |
mesh_library.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
multimesh.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
multimesh.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
navigation_mesh.cpp
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Implement NavigationMesh bake area
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2022-06-23 14:55:21 +02:00 |
navigation_mesh.h
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Implement NavigationMesh bake area
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2022-06-23 14:55:21 +02:00 |
packed_scene.cpp
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Add ability to export Node pointers as NodePaths
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2022-06-25 15:50:15 +02:00 |
packed_scene.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
particles_material.cpp
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Declaring emission_tex_ofs globally
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2022-06-19 01:20:57 +05:30 |
particles_material.h
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
physics_material.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
physics_material.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
polygon_path_finder.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
polygon_path_finder.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
primitive_meshes.cpp
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Refactor Font configuration and import UI, and Font resources.
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2022-07-06 14:12:36 +03:00 |
primitive_meshes.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
rectangle_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
rectangle_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
resource_format_text.cpp
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Implement Feature Build Profiles
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2022-07-22 10:53:23 +02:00 |
resource_format_text.h
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Implement Feature Build Profiles
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2022-07-22 10:53:23 +02:00 |
scene_replication_config.cpp
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[Net] Fix SceneReplicationConfig setter.
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2022-06-17 13:49:36 +02:00 |
scene_replication_config.h
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Improve MultiplayerSynchronizer editor usability
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2022-05-23 13:14:59 +02:00 |
segment_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
segment_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
separation_ray_shape_2d.cpp
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rename translate(d) to translate(d)_local in Transform 2D/3D
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2022-07-16 11:47:54 +02:00 |
separation_ray_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
separation_ray_shape_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
separation_ray_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
shader.cpp
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Implement shader uniform groups/subgroups
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2022-07-26 11:26:09 +03:00 |
shader.h
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Implement shader uniform groups/subgroups
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2022-07-26 11:26:09 +03:00 |
shader_include.cpp
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Clean up Shader Preprocessor
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2022-07-22 22:53:03 +02:00 |
shader_include.h
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Adding shader preprocessor support
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2022-07-22 22:51:57 +02:00 |
shape_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_ccdik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_fabrik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_jiggle.cpp
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
skeleton_modification_2d_jiggle.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_lookat.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_physicalbones.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_stackholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_twoboneik.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
skeleton_modification_2d_twoboneik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d.cpp
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simplify formatting scripts, add a clang-tidy script, and run clang-tidy
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2022-01-29 04:41:03 -06:00 |
skeleton_modification_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_ccdik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_fabrik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_jiggle.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_lookat.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_stackholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_twoboneik.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_stack_2d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_modification_stack_3d.cpp
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Change skeleton modification 2d and 3d to use the array inspector.
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2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_profile.cpp
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add position track normalization & post process key value for retarget
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2022-07-26 18:48:08 +09:00 |
skeleton_profile.h
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add position track normalization & post process key value for retarget
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2022-07-26 18:48:08 +09:00 |
skin.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
skin.h
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Merge pull request #56212 from laws65/skin-export-crash-fix
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2022-01-05 10:48:52 +01:00 |
sky.cpp
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Capitalize/fix some property enum hints
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2022-05-12 15:03:16 -05:00 |
sky.h
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Revert "Default to real-time radiance map filter for environment sky reflections"
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2022-02-17 23:13:32 -08:00 |
sky_material.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
sky_material.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
sphere_shape_3d.cpp
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Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
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2022-05-22 08:46:01 +02:00 |
sphere_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
sprite_frames.cpp
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SpriteFrames: Sort animations alphabetically
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2022-07-13 16:15:11 +02:00 |
sprite_frames.h
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SpriteFrames: Sort animations alphabetically
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2022-07-13 16:15:11 +02:00 |
style_box.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
style_box.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
surface_tool.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
surface_tool.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
syntax_highlighter.cpp
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Cleanup and move char functions to the `char_utils.h` header.
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2022-02-04 11:35:01 +02:00 |
syntax_highlighter.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
text_file.cpp
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Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
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2022-07-07 11:07:18 +03:00 |
text_file.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
text_line.cpp
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Fix various typos not caught by codespell
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2022-07-21 07:38:23 -04:00 |
text_line.h
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Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
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2022-07-15 08:49:50 +03:00 |
text_paragraph.cpp
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Fix various typos not caught by codespell
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2022-07-21 07:38:23 -04:00 |
text_paragraph.h
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Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
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2022-07-15 08:49:50 +03:00 |
texture.cpp
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Merge pull request #63127 from KoBeWi/raise_from_picture
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2022-07-20 22:34:05 +02:00 |
texture.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
theme.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
theme.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
tile_set.cpp
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Fix TileSet not loading correctly when embedded in a scene
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2022-07-26 17:39:35 +02:00 |
tile_set.h
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Fix TileSet not loading correctly when embedded in a scene
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2022-07-26 17:39:35 +02:00 |
video_stream.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
visual_shader.cpp
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Add a check to prevent duplicating connections in visual shader
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2022-07-27 08:06:34 +03:00 |
visual_shader.h
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Fix visual shader graph not correctly updating when multiple tabs opened
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2022-07-16 16:43:06 +03:00 |
visual_shader_nodes.cpp
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_nodes.h
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Fix typo "Frac" instead of "Fract"
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2022-06-05 19:20:32 -06:00 |
visual_shader_particle_nodes.cpp
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Add static methods for creating Image and ImageTexture
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2022-07-08 13:40:47 +02:00 |
visual_shader_particle_nodes.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
visual_shader_sdf_nodes.cpp
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
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Fix default input port hints for some modes in visual shader
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2022-01-22 11:12:56 +03:00 |
world_2d.cpp
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Mark some common project settings as basic
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2022-06-12 19:50:14 +02:00 |
world_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_3d.cpp
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Remove Octree
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2022-07-06 14:10:05 +01:00 |
world_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
world_boundary_shape_2d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
world_boundary_shape_2d.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
world_boundary_shape_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
world_boundary_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |