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ee19a092d9
godot
/
servers
/
physics_3d
History
rune-scape
ef9b82a076
fix rare physics crash
2024-06-18 02:18:11 -07:00
..
joints
Remove unnecessary `this->` expressions
2024-01-29 09:59:18 +01:00
SCsub
…
gjk_epa.cpp
…
gjk_epa.h
…
godot_area_3d.cpp
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godot_area_3d.h
Fix unsafe uses of `Callable.is_null()`
2024-04-27 16:22:57 +02:00
godot_area_pair_3d.cpp
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godot_area_pair_3d.h
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godot_body_3d.cpp
fix rare physics crash
2024-06-18 02:18:11 -07:00
godot_body_3d.h
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godot_body_direct_state_3d.cpp
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godot_body_direct_state_3d.h
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godot_body_pair_3d.cpp
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godot_body_pair_3d.h
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godot_broad_phase_3d.cpp
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godot_broad_phase_3d.h
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godot_broad_phase_3d_bvh.cpp
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godot_broad_phase_3d_bvh.h
Enforce template syntax `typename` over `class`
2024-03-07 22:39:09 -06:00
godot_collision_object_3d.cpp
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godot_collision_object_3d.h
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godot_collision_solver_3d.cpp
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godot_collision_solver_3d.h
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godot_collision_solver_3d_sat.cpp
Fix separating axes for 3D cylinder-face collisions
2024-04-01 21:47:54 +03:00
godot_collision_solver_3d_sat.h
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godot_constraint_3d.h
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godot_joint_3d.h
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godot_physics_server_3d.cpp
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godot_physics_server_3d.h
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godot_shape_3d.cpp
[Core] Add `LocalVector::has` for convenience
2024-05-06 18:03:37 +02:00
godot_shape_3d.h
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godot_soft_body_3d.cpp
Add useful error msg in `GodotSoftBody3D::set_mesh`
2024-05-14 11:43:09 +08:00
godot_soft_body_3d.h
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godot_space_3d.cpp
Allow for 32 max collisions in `test_body_motion`
2024-03-15 15:40:42 +01:00
godot_space_3d.h
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godot_step_3d.cpp
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godot_step_3d.h
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