0118a95976
this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar
(cherry picked from commit 7b346258a9
)
13 lines
306 B
Desktop File
13 lines
306 B
Desktop File
[Desktop Entry]
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Name=Godot Engine
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GenericName=Libre game engine
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Comment=Multi-platform 2D and 3D game engine with a feature-rich editor
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Exec=godot %f
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Icon=godot
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Terminal=false
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PrefersNonDefaultGPU=true
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Type=Application
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MimeType=application/x-godot-project;
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Categories=Development;IDE;
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StartupWMClass=Godot
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