godot/editor
aswinmohanme 945f40303a Prevent Editor from hang when importing stl as mesh
When Importing an stl file into Godot from the import mesh menu, the
editor hangs indefinitely. Since only Obj files are supported, the data
remains unparsed and hence the editor enters an infinte loop.

This commit fixes this issue by exiting the loop when godot has finished
parsing the file, irrespective of whether any meaningful data was
extracted out.

Fixes: #9200
2017-06-17 12:55:46 +02:00
..
collada Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
icons Show transparency and accurate color for property 2017-04-28 02:09:18 +09:00
io_plugins Prevent Editor from hang when importing stl as mesh 2017-06-17 12:55:46 +02:00
plugins Merge pull request #9119 from pixelpicosean/improve-tileset-convert-shape-offset-2.1 2017-06-17 12:52:52 +02:00
translations Improve documentation of thirdparty code snippets 2017-05-26 23:53:14 +02:00
SCsub About: add contributors list 2017-06-17 12:03:19 +02:00
animation_editor.cpp Implemented scrolling factor for smooth trackpad scrolling 2017-05-15 06:44:00 +08:00
animation_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
array_property_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
asset_library_editor_plugin.cpp i18n: Add more assetlib strings to translate 2017-05-26 18:41:46 +02:00
asset_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
call_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
code_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
code_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
connections_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
connections_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
create_dialog.cpp CreateDialog: fix activating recent item creates node selected in search result 2017-06-17 11:52:45 +02:00
create_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
dependency_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
dependency_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_asset_installer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_autoload_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_autoload_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_data.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_data.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_dir_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_export_godot3.cpp Fixes to 3.0 exporter: fix rotations, remap animation tracks 2017-05-01 23:09:38 +02:00
editor_export_godot3.h Godot3 exporter: Convert engine.cfg properly 2017-04-09 02:11:36 +02:00
editor_file_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_file_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_file_system.cpp Fix EditorFileSystem duplicating root folder in new folders 2017-06-17 12:31:27 +02:00
editor_file_system.h Fix EditorFileSystem duplicating root folder in new folders 2017-06-17 12:31:27 +02:00
editor_fonts.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_help.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_help.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_icons.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_import_export.cpp Move core thirdparty files to thirdparty/{minizip,misc} 2017-05-26 23:29:26 +02:00
editor_import_export.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_initialize_ssl.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_log.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_name_dialog.cpp Added a container to EditorNameDialog 2017-05-26 18:47:32 +02:00
editor_name_dialog.h Added a container to EditorNameDialog 2017-05-26 18:47:32 +02:00
editor_node.cpp Added option to not save a scene when played. 2017-06-17 12:53:29 +02:00
editor_node.h Editor: Make "open 2d/3d/script editor" shortcuts configurable. 2017-05-27 00:42:59 +02:00
editor_path.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_path.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_profiler.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
editor_profiler.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_resource_preview.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_resource_preview.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run.cpp Rename debug/debug_port to network/debug_port. 2017-05-12 20:01:53 +02:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_native.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_script.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_run_script.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_scale.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
editor_scale.h Refactoring: rename tools/editor/ to editor/ 2017-03-18 23:45:45 +01:00
editor_settings.cpp Increase the default perspective camera FOV 2017-06-17 12:31:27 +02:00
editor_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_themes.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
editor_themes.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
file_type_cache.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
filesystem_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
filesystem_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
groups_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
node_dock.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
node_dock.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
output_strings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
pane_drag.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
pane_drag.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
progress_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_export.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_export.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_manager.cpp Automatically open new project after creating it in project manager. 2017-06-17 12:07:10 +02:00
project_manager.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
project_settings.cpp Project Settings: Use capitalized properties. 2017-05-26 23:59:03 +02:00
project_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
property_editor.cpp Make property editor display dictionaries (read only) 2017-05-26 23:42:34 +02:00
property_editor.h Merge pull request #8561 from volzhs/modulate-transparency-2.1 2017-05-02 11:28:28 +02:00
pvrtc_compress.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
quick_open.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
quick_open.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
reparent_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
resources_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
resources_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
run_settings_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scene_tree_dock.cpp Style: Fix some badly formatted files 2017-04-08 01:42:41 +02:00
scene_tree_dock.h Style: Fix some badly formatted files 2017-04-08 01:42:41 +02:00
scene_tree_editor.cpp Tree: Ability to add tooltips to TreeItem buttons. 2017-05-26 19:05:09 +02:00
scene_tree_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
script_create_dialog.cpp Style: Fix some badly formatted files 2017-04-08 01:42:41 +02:00
script_create_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
script_editor_debugger.cpp Editor now shows error when debug port is in use 2017-06-17 12:09:09 +02:00
script_editor_debugger.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
settings_config_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
settings_config_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_editor_gizmos.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_editor_gizmos.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00