godot/scene
2016-02-02 20:44:42 -03:00
..
2d -Take in consideration canvas layers for GUI input 2016-01-24 10:57:42 -03:00
3d -Fix crash opening and closing the scene, closes #3491 2016-01-31 15:10:33 -03:00
animation store animation names in alphabetical order, fixes #3423 2016-02-01 00:31:13 -03:00
audio Documented AudioServserSW, EventPlayer and EventStream*. Corrections on AudioServer and Sample. 2016-01-21 01:17:17 +01:00
gui -Add some offset to spinboxes in tree, so revert icon does not annoy much when pops up, fixes #3415 2016-02-02 20:44:42 -03:00
io Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main -Fix crash opening and closing the scene, closes #3491 2016-01-31 15:10:33 -03:00
resources -make animationplayer thinner, also toolbuttons too. fixes #3526 2016-02-02 18:22:37 -03:00
register_scene_types.cpp -Ability to retrieve state data from PackedScene, closes #3413 2016-01-23 12:01:42 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00