godot/core/os
Rémi Verschelde af9c67db0c Allow customizing user:// path (folder in OS::get_data_path())
This allows to specify any valid folder name (including with subfolders) to use
as user:// on all platforms. The folder is constrained to the platform-specific
OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to).

Fixes #13236.
2017-11-26 19:02:32 +01:00
..
SCsub
copymem.h
dir_access.cpp Allow configuring iOS export 2017-11-21 01:16:49 +07:00
dir_access.h Allow configuring iOS export 2017-11-21 01:16:49 +07:00
file_access.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
file_access.h Extract logging logic 2017-09-25 16:19:21 +07:00
input.cpp Input: expose joy_connection_changed() 2017-10-11 18:55:57 +02:00
input.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
input_event.cpp Core: Bind InputEventGesture events. 2017-11-24 19:23:04 +01:00
input_event.h Core: Bind InputEventGesture events. 2017-11-24 19:23:04 +01:00
keyboard.cpp Merge pull request #11933 from cxong/master 2017-11-21 14:25:09 -03:00
keyboard.h Use "Command" instead of "Meta" for macOS (#1619) 2017-10-08 17:23:05 +10:00
main_loop.cpp Bind MainLoop.notif_wm_go_back_request 2017-10-22 14:07:24 +07:00
main_loop.h
memory.cpp Add placement deletes to avoid warnings on VC++ 2017-11-19 21:25:18 +01:00
memory.h Add placement deletes to avoid warnings on VC++ 2017-11-19 21:25:18 +01:00
mutex.cpp
mutex.h
os.cpp Allow customizing user:// path (folder in OS::get_data_path()) 2017-11-26 19:02:32 +01:00
os.h Allow customizing user:// path (folder in OS::get_data_path()) 2017-11-26 19:02:32 +01:00
rw_lock.cpp
rw_lock.h
semaphore.cpp
semaphore.h
shell.cpp
shell.h
thread.cpp
thread.h
thread_dummy.cpp
thread_dummy.h
thread_safe.cpp
thread_safe.h