godot/scene
smix8 f10ff0efda Add NavigationAgent set_navigation_map() function
Add NavigationAgent set_navigation_map() and get_navigation_map() function.
2022-06-14 21:48:47 +02:00
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2d Add NavigationAgent set_navigation_map() function 2022-06-14 21:48:47 +02:00
3d Add NavigationAgent set_navigation_map() function 2022-06-14 21:48:47 +02:00
animation Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui Add vector value linking 2022-06-14 14:58:44 +02:00
main Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
multiplayer Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
resources Add Vector2/3 linking to more properties 2022-06-14 09:33:44 -05:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00