godot/platform
Ev1lbl0w f279f657a5
Changed path behaviour for Windows
(cherry picked from commit 525a5be01d)
2020-11-11 15:30:55 +01:00
..
android Android: Mouse Implementation 2020-10-30 15:23:29 +02:00
iphone [3.2] Disable iOS SDK version check on osxcross. 2020-10-21 07:56:05 +03:00
javascript Disable WebGL2, window maximize in editor builds. 2020-10-14 12:32:35 +02:00
osx Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
server Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
uwp Fixed an issue in UWP export caused by duplicate entry for extensions in content types file. 2020-10-19 16:09:59 +02:00
windows Changed path behaviour for Windows 2020-11-11 15:30:55 +01:00
x11 Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00