godot/editor/debugger
Daniel Kinsman 5e04f0760a Add target fps editor setting to visual profiler
Use same max fps as project setting

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-04 09:47:26 +10:00
..
debug_adapter
SCsub
editor_debugger_inspector.cpp StringName Dictionary keys 2024-08-29 13:39:27 -07:00
editor_debugger_inspector.h
editor_debugger_node.cpp Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
editor_debugger_node.h
editor_debugger_server.cpp
editor_debugger_server.h
editor_debugger_tree.cpp
editor_debugger_tree.h
editor_file_server.cpp
editor_file_server.h
editor_performance_profiler.cpp
editor_performance_profiler.h
editor_profiler.cpp
editor_profiler.h
editor_visual_profiler.cpp Add target fps editor setting to visual profiler 2024-09-04 09:47:26 +10:00
editor_visual_profiler.h
script_editor_debugger.cpp
script_editor_debugger.h