114 lines
5.7 KiB
C++
114 lines
5.7 KiB
C++
/*************************************************************************/
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/* Copyright (c) 2015 dx, http://kaimi.ru */
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/* */
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/* Permission is hereby granted, free of charge, to any person */
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/* obtaining a copy of this software and associated documentation */
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/* files (the "Software"), to deal in the Software without */
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/* restriction, including without limitation the rights to use, */
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/* copy, modify, merge, publish, distribute, sublicense, and/or */
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/* sell copies of the Software, and to permit persons to whom the */
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/* Software is furnished to do so, subject to the following conditions: */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#pragma once
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#include <map>
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#include <sstream>
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#include <string>
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#include <memory>
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#include "pe_base.h"
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#include "pe_structures.h"
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#include "pe_resources.h"
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#include "message_table.h"
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#include "file_version_info.h"
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#include "pe_resource_viewer.h"
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#include "resource_data_info.h"
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namespace pe_bliss
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{
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//Derived class to edit PE resources
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class pe_resource_manager : public pe_resource_viewer
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{
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public:
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//Constructor from root resource directory
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explicit pe_resource_manager(resource_directory& root_directory);
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resource_directory& get_root_directory();
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public: //Resource editing
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//Removes all resources of given type or root name
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//If there's more than one directory entry of a given type, only the
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//first one will be deleted (that's an unusual situation)
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//Returns true if resource was deleted
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bool remove_resource_type(resource_type type);
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bool remove_resource(const std::wstring& root_name);
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//Removes all resource languages by resource type/root name and name
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//Deletes only one entry of given type and name
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, const std::wstring& name);
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bool remove_resource(const std::wstring& root_name, const std::wstring& name);
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//Removes all resource languages by resource type/root name and ID
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//Deletes only one entry of given type and ID
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, uint32_t id);
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bool remove_resource(const std::wstring& root_name, uint32_t id);
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//Removes resource language by resource type/root name and name
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//Deletes only one entry of given type, name and language
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, const std::wstring& name, uint32_t language);
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bool remove_resource(const std::wstring& root_name, const std::wstring& name, uint32_t language);
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//Removes recource language by resource type/root name and ID
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//Deletes only one entry of given type, ID and language
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//Returns true if resource was deleted
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bool remove_resource(resource_type type, uint32_t id, uint32_t language);
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bool remove_resource(const std::wstring& root_name, uint32_t id, uint32_t language);
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//Adds resource. If resource already exists, replaces it
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//timestamp will be used for directories that will be added
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void add_resource(const std::string& data, resource_type type, const std::wstring& name, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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void add_resource(const std::string& data, const std::wstring& root_name, const std::wstring& name, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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//Adds resource. If resource already exists, replaces it
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//timestamp will be used for directories that will be added
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void add_resource(const std::string& data, resource_type type, uint32_t id, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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void add_resource(const std::string& data, const std::wstring& root_name, uint32_t id, uint32_t language, uint32_t codepage = 0, uint32_t timestamp = 0);
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public:
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//Helpers to add/replace resource
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void add_resource(const std::string& data, resource_type type,
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resource_directory_entry& new_entry,
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const resource_directory::entry_finder& finder,
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uint32_t language, uint32_t codepage, uint32_t timestamp);
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void add_resource(const std::string& data, const std::wstring& root_name,
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resource_directory_entry& new_entry,
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const resource_directory::entry_finder& finder,
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uint32_t language, uint32_t codepage, uint32_t timestamp);
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void add_resource(const std::string& data, resource_directory_entry& new_root_entry,
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const resource_directory::entry_finder& root_finder,
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resource_directory_entry& new_entry,
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const resource_directory::entry_finder& finder,
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uint32_t language, uint32_t codepage, uint32_t timestamp);
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private:
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//Root resource directory. We're not copying it, because it might be heavy
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resource_directory& root_dir_edit_;
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//Helper to remove resource
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bool remove_resource(const resource_directory::entry_finder& root_finder, const resource_directory::entry_finder& finder);
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//Helper to remove resource
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bool remove_resource(const resource_directory::entry_finder& root_finder, const resource_directory::entry_finder& finder, uint32_t language);
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};
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}
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