godot/tools/pe_bliss/resource_string_table_reader.h

58 lines
2.8 KiB
C++

/*************************************************************************/
/* Copyright (c) 2015 dx, http://kaimi.ru */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without */
/* restriction, including without limitation the rights to use, */
/* copy, modify, merge, publish, distribute, sublicense, and/or */
/* sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following conditions: */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#pragma once
#include <string>
#include <map>
#include "stdint_defs.h"
namespace pe_bliss
{
class pe_resource_viewer;
//ID; string
typedef std::map<uint16_t, std::wstring> resource_string_list;
class resource_string_table_reader
{
public:
resource_string_table_reader(const pe_resource_viewer& res);
public:
//Returns string table data by ID and language
const resource_string_list get_string_table_by_id_lang(uint32_t language, uint32_t id) const;
//Returns string table data by ID and index in language directory (instead of language)
const resource_string_list get_string_table_by_id(uint32_t id, uint32_t index = 0) const;
//Returns string from string table by ID and language
const std::wstring get_string_by_id_lang(uint32_t language, uint16_t id) const;
//Returns string from string table by ID and index in language directory (instead of language)
const std::wstring get_string_by_id(uint16_t id, uint32_t index = 0) const;
private:
const pe_resource_viewer& res_;
//Helper function of parsing string list table
//Id of resource is needed to calculate string IDs correctly
//resource_data is raw string table resource data
static const resource_string_list parse_string_list(uint32_t id, const std::string& resource_data);
};
}