godot/drivers/gles3/storage
clayjohn f33ffd9ab4 Add Skeletons and Blend Shapes to the OpenGL renderer
This uses a similar multipass approach to blend shapes
as Godot 3.x, the major difference here is that we
need to convert the normals and tangents to octahedral
for rendering.

Skeletons work the same as the Vulkan renderer except the bones
are stored in a texture as they were in 3.x.
2022-11-29 09:45:03 -08:00
..
config.cpp Merge pull request #67639 from clayjohn/GLES3-2d-shadows 2022-11-02 17:12:20 +01:00
config.h Add 2D shadows and canvas SDF to OpenGL3 renderer 2022-10-28 11:33:23 -07:00
light_storage.cpp Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
light_storage.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
material_storage.cpp Merge pull request #68426 from clayjohn/GLES3-particles 2022-11-15 10:28:44 +01:00
material_storage.h Merge pull request #68426 from clayjohn/GLES3-particles 2022-11-15 10:28:44 +01:00
mesh_storage.cpp Add Skeletons and Blend Shapes to the OpenGL renderer 2022-11-29 09:45:03 -08:00
mesh_storage.h Add Skeletons and Blend Shapes to the OpenGL renderer 2022-11-29 09:45:03 -08:00
particles_storage.cpp Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
particles_storage.h Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
render_scene_buffers_gles3.cpp Add support for OpenGL to OpenXR 2022-11-08 18:47:11 -06:00
render_scene_buffers_gles3.h Add support for OpenGL to OpenXR 2022-11-08 18:47:11 -06:00
SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
texture_storage.cpp GLES3 TextureStorage - add missing null checks 2022-11-16 23:31:59 -08:00
texture_storage.h Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
utilities.cpp Add Skeletons and Blend Shapes to the OpenGL renderer 2022-11-29 09:45:03 -08:00
utilities.h Merge pull request #67032 from clayjohn/GLES3-gpu-profiling 2022-10-31 10:43:13 +01:00