godot/scene/resources
Rémi Verschelde f36cd77feb Merge pull request #9639 from rminderhoud/primitives
Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
2017-07-18 00:44:57 +02:00
..
default_theme Slider: add set/is_editable 2017-07-11 02:48:55 +07:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
animation.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
animation.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
audio_stream_resampled.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_stream_resampled.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_stream_sample.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
audio_stream_sample.h Reworked translation system 2017-06-28 17:01:35 -03:00
bit_mask.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
bit_mask.h Fix two typos from previous commit 2017-05-17 18:45:56 +02:00
bounds.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
bounds.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
box_shape.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
box_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
capsule_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
circle_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
circle_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color_ramp.cpp -Added .hdr format support 2017-05-28 21:48:05 -03:00
color_ramp.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
concave_polygon_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
concave_polygon_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
concave_polygon_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
concave_polygon_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
convex_polygon_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
curve.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
curve.h Fix curve saving, refined undo/redo 2017-06-28 02:43:30 +02:00
dynamic_font.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
dynamic_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dynamic_font_stb.cpp Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
dynamic_font_stb.h Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
environment.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
environment.h Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
font.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
font.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
gibberish_stream.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gibberish_stream.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
material.cpp [#7212] Fixed missing 'Variant' return values in documentation. 2017-07-11 13:25:51 +02:00
material.h Some adjustments to toon material to make it more flexible 2017-07-08 14:01:56 -03:00
mesh.cpp Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh 2017-07-14 08:46:21 -05:00
mesh.h Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh 2017-07-14 08:46:21 -05:00
mesh_data_tool.cpp [#7212] Fixed missing 'Variant' return values in documentation. 2017-07-11 13:25:51 +02:00
mesh_data_tool.h -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
mesh_library.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
mesh_library.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
multimesh.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multimesh.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
packed_scene.cpp [#7212] Fixed missing 'Variant' return values in documentation. 2017-07-11 13:25:51 +02:00
packed_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
polygon_path_finder.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
polygon_path_finder.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
primitive_meshes.cpp Re-orient capsule to colission shape 2017-07-03 23:53:06 +10:00
primitive_meshes.h -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
ray_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ray_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rectangle_shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rectangle_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
room.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
room.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_format_text.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
scene_format_text.h Reworked translation system 2017-06-28 17:01:35 -03:00
segment_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
segment_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_graph.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_graph.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
shape.cpp -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
shape.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shape_line_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
shape_line_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sky_box.cpp Improvements and fixes for the default theme. 2017-07-16 13:23:59 -05:00
sky_box.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
space_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
space_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sphere_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sphere_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
style_box.cpp Added normalmap support to stylebox and animated sprite. 2017-06-18 00:03:28 -03:00
style_box.h Added normalmap support to stylebox and animated sprite. 2017-06-18 00:03:28 -03:00
surface_tool.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
surface_tool.h -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
texture.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
texture.h Curve features 2017-06-26 23:41:37 +02:00
theme.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
theme.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
tile_set.cpp Readd shape_offset as an editor-only and backcompat property 2017-07-01 20:58:35 +03:00
tile_set.h Readd tilemap's shape_transform and bugfixes 2017-07-01 20:56:51 +03:00
video_stream.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
video_stream.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
world.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
world.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
world_2d.cpp Use the gravity constant to calculate weights 2017-07-05 15:14:12 +02:00
world_2d.h -Added AudioStreamPlayer2D, for 2D positional sound 2017-06-18 21:07:32 -03:00