godot/platform/linuxbsd
Mateo Kuruk Miccino f387b9b4f4 Multiple changes to DisplayServerX11
- Travis: Change x11 to linuxbsd
- SCons: Change x11 plataform to linuxbsd
- Plugins: Remove ; to avoid fallthrough warning
- DisplayServerX11: Implement set_icon
- DisplayServerX11: Fix X11 bug when a window was erased from windows
  map, all the changes from that erased windows are sending to the main
  window
- DisplayServerX11: Reorder create_window commands
- DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i
  where it belongs

+ More X11 fixes which have been integrated directly back into reduz's
original commits while rebasing the branch.
2020-03-26 15:49:54 +01:00
..
export Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
context_gl_x11.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
context_gl_x11.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
crash_handler_linuxbsd.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
crash_handler_linuxbsd.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
detect_prime_x11.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
detect_prime_x11.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
detect.py Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
display_server_x11.cpp Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00
display_server_x11.h Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00
godot_linuxbsd.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
joypad_linux.cpp Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
joypad_linux.h Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
key_mapping_x11.cpp Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
key_mapping_x11.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
logo.png Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
os_linuxbsd.cpp Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
os_linuxbsd.h Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
pck_embed.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
pck_embed.legacy.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
platform_config.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
platform_linuxbsd_builders.py Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
SCsub Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
vulkan_context_x11.cpp Added a Window node, and made it the scene root. 2020-03-26 15:49:38 +01:00
vulkan_context_x11.h Added a Window node, and made it the scene root. 2020-03-26 15:49:38 +01:00