godot/platform
Hein-Pieter van Braam 827cadafc8 Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest
This fixes the editor on X11 not getting put on the foreground when a
debugged project hits an error or breakpoint.
2018-08-16 21:36:37 +02:00
..
android Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
haiku Rebase patches for fixing haiku build. 2018-08-11 17:20:51 +02:00
iphone Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
javascript Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
osx Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
server Fix some more build issues after c69de2ba4 2018-07-20 11:56:18 +02:00
uwp [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00
windows Fix impossibility of removing folder which contains non-latin symbols(on Windows) 2018-08-14 11:49:16 +03:00
x11 Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest 2018-08-16 21:36:37 +02:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00