..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
audio_effect_amplify.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_amplify.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_capture.cpp
Add AudioEffectCapture
2021-02-02 09:22:16 -08:00
audio_effect_capture.h
Add AudioEffectCapture
2021-02-02 09:22:16 -08:00
audio_effect_chorus.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_effect_chorus.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_compressor.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_compressor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_delay.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_effect_delay.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_distortion.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_effect_distortion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_eq.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_eq.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_filter.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_filter.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_limiter.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_limiter.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_panner.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_panner.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_phaser.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_effect_phaser.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_pitch_shift.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_pitch_shift.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_record.cpp
Modernize Thread
2021-01-29 12:02:13 +01:00
audio_effect_record.h
Modernize Thread
2021-01-29 12:02:13 +01:00
audio_effect_reverb.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_reverb.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_spectrum_analyzer.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_effect_spectrum_analyzer.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_stereo_enhance.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect_stereo_enhance.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_stream_generator.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_stream_generator.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
eq.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
eq.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
reverb.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
reverb.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00