..
export
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
SCsub
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
crash_handler_windows.cpp
Core: Move generated `VERSION_HASH` to a `.cpp` file
2022-02-09 09:20:17 +01:00
crash_handler_windows.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
detect.py
[Windows] Improve console handling and execute/create_process.
2021-12-18 10:14:07 +02:00
display_server_windows.cpp
Add exclusive window handling to DisplayServer (on macOS and Windows).
2022-02-12 00:14:09 +02:00
display_server_windows.h
Add exclusive window handling to DisplayServer (on macOS and Windows).
2022-02-12 00:14:09 +02:00
gl_manager_windows.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
gl_manager_windows.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot.ico
Make the Windows icon file smaller
2017-06-20 14:38:50 +02:00
godot.natvis
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
godot_res.rc
PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 13:13:17 +01:00
godot_windows.cpp
Windows: Fix GCC -fpermissive error with 'pck' section workaround
2022-02-01 11:33:41 +01:00
joypad_windows.cpp
Fix Actions mapped to triggers not using the full range
2022-01-14 15:36:20 +00:00
joypad_windows.h
Fix Actions mapped to triggers not using the full range
2022-01-14 15:36:20 +00:00
key_mapping_windows.cpp
Windows input: Fix wrong OEM key, add missing keys
2022-01-05 12:20:47 +01:00
key_mapping_windows.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lang_table.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
logo.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
os_windows.cpp
Add an `OS.get_processor_name()` method
2022-02-15 20:55:53 +01:00
os_windows.h
Add an `OS.get_processor_name()` method
2022-02-15 20:55:53 +01:00
platform_config.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
platform_windows_builders.py
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
vulkan_context_win.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
vulkan_context_win.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
windows_terminal_logger.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
windows_terminal_logger.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00