godot/modules/mono/editor
Matthias Hoelzl 1f6d766332 Remove preprocessor directives from macro arguments
Preprocessor directives within macro arguments lead to undefined
behavior, and VC++ actually rejects them as compiler errors.
2017-11-10 10:14:04 +01:00
..
GodotSharpTools Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
bindings_generator.cpp Fix regression from #12473 and #12388 2017-10-29 10:11:20 +01:00
bindings_generator.h BindingsGenerator cleanup and improved error messages 2017-10-29 02:37:13 +01:00
csharp_project.cpp Added mono module 2017-10-03 00:01:26 +02:00
csharp_project.h Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_builds.cpp Remove preprocessor directives from macro arguments 2017-11-10 10:14:04 +01:00
godotsharp_builds.h Merge pull request #12474 from neikeq/s 2017-10-29 11:09:49 +01:00
godotsharp_editor.cpp Fixed editor settings disappearing. 2017-11-09 22:10:48 -06:00
godotsharp_editor.h Remove Visual Studio for now from the external editors list 2017-10-30 23:43:26 +01:00
mono_bottom_panel.cpp Mono: Add build project button and reload interval 2017-10-29 05:57:38 +01:00
mono_bottom_panel.h Mono: Add build project button and reload interval 2017-10-29 05:57:38 +01:00
mono_build_info.h Added mono module 2017-10-03 00:01:26 +02:00
monodevelop_instance.cpp Added mono module 2017-10-03 00:01:26 +02:00
monodevelop_instance.h Added mono module 2017-10-03 00:01:26 +02:00
net_solution.cpp Added mono module 2017-10-03 00:01:26 +02:00
net_solution.h Added mono module 2017-10-03 00:01:26 +02:00