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2d
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Fix super call in various `get_configuration_warnings` methods
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2024-09-17 08:57:44 +02:00 |
3d
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Do not defer PathFollow3D transform updates
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2024-09-17 08:57:44 +02:00 |
animation
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Add missing "Quad" capture TransitionType enum hint
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2024-09-17 08:57:46 +02:00 |
audio
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Honor `pitch_scale` value before playing audio sample
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2024-09-16 17:15:29 +02:00 |
debugger
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Reduce and prevent unnecessary random-access to `List`
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2024-05-04 16:08:55 +02:00 |
gui
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[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
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2024-09-17 08:57:46 +02:00 |
main
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Fix SubViewport/AudioStreamPlayer2D crash
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2024-09-17 08:57:42 +02:00 |
resources
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WAV: Fix one frame overflow at the end
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2024-09-17 08:57:45 +02:00 |
theme
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Style: Optimize `.svg` files with `svgo`
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2024-06-23 08:15:19 -05:00 |
SCsub
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…
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property_list_helper.cpp
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Always store ID of PopupMenu items
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2024-09-16 17:15:19 +02:00 |
property_list_helper.h
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Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
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2024-07-09 19:38:52 +03:00 |
property_utils.cpp
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Fix storing of Node Array properties
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2024-06-21 15:49:48 +02:00 |
property_utils.h
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Fix default NodePaths saved in scene
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2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
register_scene_types.h
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…
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scene_string_names.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
scene_string_names.h
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |