godot/servers/rendering
Rémi Verschelde 0a2fa4d892 Fix more -Wmaybe-uninitialized warnings with target=release_debug
I have no idea why those don't get triggered in target=debug builds.

Fixes #37461.
2020-03-31 13:52:42 +02:00
..
rasterizer_rd Fix more -Wmaybe-uninitialized warnings with target=release_debug 2020-03-31 13:52:42 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
rasterizer.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer.h Move glow upscale quality to a global setting, for consistency 2020-03-30 10:46:03 -03:00
rendering_device.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rendering_device.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rendering_server_canvas.cpp More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_canvas.h More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_globals.cpp More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_globals.h More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_raster.cpp More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_raster.h Move glow upscale quality to a global setting, for consistency 2020-03-30 10:46:03 -03:00
rendering_server_scene.cpp More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_scene.h More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_viewport.cpp More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_viewport.h More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_wrap_mt.cpp More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
rendering_server_wrap_mt.h Move glow upscale quality to a global setting, for consistency 2020-03-30 10:46:03 -03:00
shader_language.cpp Prevent shader crash if multiple variables has been declared in 'for' 2020-03-28 19:51:42 +03:00
shader_language.h Prevent shader crash if multiple variables has been declared in 'for' 2020-03-28 19:51:42 +03:00
shader_types.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
shader_types.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00