godot/modules/gdscript
Rémi Verschelde 8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.

There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
2021-04-27 16:26:27 +02:00
..
doc_classes doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
editor Improve resource load cache 2021-02-11 15:44:28 -03:00
icons Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00
language_server Core: Drop custom `copymem`/`zeromem` defines 2021-04-27 16:26:27 +02:00
tests Remove uses of `auto` for better readability and online code reviews 2021-04-26 14:59:28 +02:00
SCsub Register GDScript test tools as test commands to run via command-line 2020-09-02 01:43:26 +03:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript.cpp Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
gdscript.h Improve resource load cache 2021-02-11 15:44:28 -03:00
gdscript_analyzer.cpp GDScript: Fix resolution of dictionary keys 2021-04-23 15:42:33 -03:00
gdscript_analyzer.h Move GDSript annotation application after type-checking 2021-03-30 08:29:36 -03:00
gdscript_byte_codegen.cpp Merge pull request #47956 from vnen/gdscript-double-stack 2021-04-20 17:39:09 +02:00
gdscript_byte_codegen.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_cache.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_cache.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_codegen.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_compiler.cpp GDScript: Make sure Lua-style dicts use StringName as keys 2021-04-23 16:00:23 -03:00
gdscript_compiler.h GDScript: Pool temporary values by type on the stack 2021-04-14 14:35:51 -03:00
gdscript_disassembler.cpp GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_editor.cpp Fix infinite loop when guessing argument type from parent class 2021-04-05 16:39:41 +02:00
gdscript_function.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gdscript_function.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_parser.cpp GDScript: Make sure Lua-style dicts use StringName as keys 2021-04-23 16:00:23 -03:00
gdscript_parser.h GDScript: Allow export of enum variables 2021-03-30 08:29:38 -03:00
gdscript_tokenizer.cpp Fix missing quote in multiline GDScript string 2021-03-19 01:24:18 +01:00
gdscript_tokenizer.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gdscript_utility_functions.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
gdscript_utility_functions.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_vm.cpp GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_warning.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_warning.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.cpp Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00