godot/modules/visual_script/editor
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
visual_script_editor.cpp Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
visual_script_editor.h Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
visual_script_property_selector.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
visual_script_property_selector.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00