godot/tools
Juan Linietsky d5b8131f27 small usability improvement, change everything related to resolution and scaling together in the project settings, closes #1974 2016-01-03 19:47:07 -03:00
..
Godot.app/Contents Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
addheader Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
doc Added var2bytes and bytes2var to convet any variable to bytes and back. Closes #2075 2016-01-02 21:07:03 -03:00
docdump Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor small usability improvement, change everything related to resolution and scaling together in the project settings, closes #1974 2016-01-03 19:47:07 -03:00
export/blender25 Remove of use_exclude_ctrl_bones (was removed in io_scene_dae by Sergey Lapin, commit 4210d5e459) in godot_export_manager.py 2015-11-12 17:47:04 +03:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
html_fs HTML5 exporter Improvements 2015-09-10 00:10:54 -03:00
ios_xcode_template Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
pe_bliss removed iconv dependency from pe_bliss 2015-11-19 11:15:32 -03:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
SCsub Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00