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forward_clustered
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Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
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2021-09-17 14:21:29 +02:00 |
forward_mobile
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Merge pull request #49063 from Calinou/remove-16x-msaa
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2021-09-13 17:34:04 +02:00 |
shaders
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radial fog fix
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2021-09-29 15:49:59 -04:00 |
SCsub
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Create mobile renderer
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2021-05-03 21:54:11 +10:00 |
cluster_builder_rd.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
cluster_builder_rd.h
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Fix expression in `cluster_builder_rd.h`
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2021-07-26 08:19:53 -04:00 |
effects_rd.cpp
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Merge pull request #50883 from BastiaanOlij/mobile_hdr
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2021-08-26 11:23:22 +10:00 |
effects_rd.h
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Scale color output in the mobile renderer to provide HDR support
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2021-08-23 15:30:36 +10:00 |
pipeline_cache_rd.cpp
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Implement more rendering options as specialization constants
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2021-07-19 21:51:29 -03:00 |
pipeline_cache_rd.h
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Implement more rendering options as specialization constants
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2021-07-19 21:51:29 -03:00 |
renderer_canvas_render_rd.cpp
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Fix editor freeze when asigning Skeleton2D to Polygon2D
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2021-09-29 01:50:01 +02:00 |
renderer_canvas_render_rd.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
renderer_compositor_rd.cpp
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Construct values only when necessary.
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2021-09-25 14:46:45 +05:45 |
renderer_compositor_rd.h
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Add source rectangle to blit
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2021-08-29 14:57:16 +10:00 |
renderer_scene_environment_rd.cpp
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Moving GI code into RendererServerGIRD
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2021-02-25 15:15:48 +11:00 |
renderer_scene_environment_rd.h
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Moving GI code into RendererServerGIRD
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2021-02-25 15:15:48 +11:00 |
renderer_scene_gi_rd.cpp
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Add Get Center Method for Rect2/Rect2i and AABB.
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2021-09-21 21:14:17 +05:45 |
renderer_scene_gi_rd.h
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Fixes to mobile renderer
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2021-08-17 13:52:06 -03:00 |
renderer_scene_render_rd.cpp
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Fix access to render target texture for XR interfaces
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2021-09-28 19:46:50 +10:00 |
renderer_scene_render_rd.h
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Fix access to render target texture for XR interfaces
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2021-09-28 19:46:50 +10:00 |
renderer_scene_sky_rd.cpp
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Merge pull request #51873 from Chaosus/fix_uniform_error_spam
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2021-08-31 11:28:48 -07:00 |
renderer_scene_sky_rd.h
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Scale color output in the mobile renderer to provide HDR support
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2021-08-23 15:30:36 +10:00 |
renderer_storage_rd.cpp
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Fix GPUParticles3D local_coords
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2021-09-26 00:30:37 +02:00 |
renderer_storage_rd.h
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Fix GPUParticles3D generate AABB
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2021-09-26 00:30:37 +02:00 |
shader_compiler_rd.cpp
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Scale color output in the mobile renderer to provide HDR support
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2021-08-23 15:30:36 +10:00 |
shader_compiler_rd.h
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Scale color output in the mobile renderer to provide HDR support
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2021-08-23 15:30:36 +10:00 |
shader_rd.cpp
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Fixes to mobile renderer
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2021-08-17 13:52:06 -03:00 |
shader_rd.h
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Makes a clear error message if shader compilation failed
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2021-08-16 11:25:20 +03:00 |