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animation_blend_space_1d.cpp
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Add blend point check to AnimationNodeBlendSpace2D::_process()
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2024-06-01 19:06:32 +09:00 |
animation_blend_space_1d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_2d.cpp
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Merge pull request #92636 from TokageItLab/blend-point-check
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2024-06-17 16:01:52 +02:00 |
animation_blend_space_2d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_tree.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
animation_blend_tree.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_mixer.compat.inc
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Fix wrongly named compat binding
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2024-02-08 20:05:05 +01:00 |
animation_mixer.cpp
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
animation_mixer.h
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
animation_node_state_machine.cpp
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Reduce and prevent unnecessary random-access to `List`
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2024-05-04 16:08:55 +02:00 |
animation_node_state_machine.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_player.compat.inc
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Fix some DEFVALs to use the right type
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2024-02-23 01:50:18 +01:00 |
animation_player.cpp
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Fix seeking Animation immediate after playback for Discrete track
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2024-06-08 22:09:37 +09:00 |
animation_player.h
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Add argument options to AnimationPlayer for auto capture
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2024-05-03 07:06:37 +09:00 |
animation_tree.compat.inc
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
animation_tree.cpp
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Fix wrong usage of parameters_base_path StringName
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2024-05-30 12:03:43 +02:00 |
animation_tree.h
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
easing_equations.h
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root_motion_view.cpp
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Fix some build errors with `disable_3d=Yes`
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2024-01-07 00:44:33 +01:00 |
root_motion_view.h
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
tween.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
tween.h
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[Animation] Improvements to `Tween` memory management
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2024-02-26 18:58:03 +01:00 |