godot/platform/android/java/app
Gustavo Maciel ef701d6c27 Update android:targetSdkVersion from 30 to 31
Starting in August 2022, new apps will need to target API level 31 (Android 12) or higher and adjust for behavioral changes.

Read more here: https://developer.android.com/google/play/requirements/target-sdk

(cherry picked from commit ec6d5d6cba)
2022-06-23 16:00:07 +02:00
..
assetPacks/installTime Add support for Play Asset Delivery. 2021-09-15 06:02:53 -07:00
assets Enable doNotStrip when doing development/debugging within Android Studio 2021-03-17 15:17:02 +01:00
res Fix custom boot splash image scaling. 2021-04-12 16:39:32 -07:00
src/com/godot/game Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
AndroidManifest.xml Update android:targetSdkVersion from 30 to 31 2022-06-23 16:00:07 +02:00
build.gradle Add configs to specify the min and target sdk versions. 2021-12-09 23:02:13 +01:00
config.gradle Update android:targetSdkVersion from 30 to 31 2022-06-23 16:00:07 +02:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
settings.gradle Add support for Play Asset Delivery. 2021-09-15 06:02:53 -07:00