godot/platform/windows
Andreas Haas 7589307911 Windows: prevent freeze while moving or resizing the game window.
When moving or resizing the window, Windows spins up a seperate event-loop, effectively blocking the normal one.
To work around this, we're starting a timer that will continue sending WM_TIMER messages which we can use to keep the mainloop running.

fixes #4695

(cherry picked from commit 6856c52491)
2016-07-08 18:56:28 +02:00
..
export Removed PE-bliss, win32 binares so far remain without icon, had many issues with it: 2016-02-04 20:03:03 -03:00
SCsub Better fix for visual studio project generation. 2016-01-06 22:47:43 -07:00
context_gl_win.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
context_gl_win.h remove trailing whitespace 2016-04-02 22:03:48 +02:00
ctxgl_procaddr.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ctxgl_procaddr.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
detect.py GLEW: Define static + enabled and includes via SCons 2016-06-25 00:24:09 +02:00
godot.ico Icon: Remove more grey capsules behind official logo 2016-06-04 22:20:02 +02:00
godot_res.rc windows resource version thing 2015-12-20 13:43:08 -03:00
godot_win.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
joystick.cpp win: fix xinput triggers not resetting correctly 2016-02-12 15:06:50 +01:00
joystick.h define XUSER_MAX_COUNT if not present 2016-01-05 01:16:10 +01:00
key_mapping_win.cpp Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT 2016-02-17 23:01:27 +01:00
key_mapping_win.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
lang_table.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_windows.cpp Windows: prevent freeze while moving or resizing the game window. 2016-07-08 18:56:28 +02:00
os_windows.h Windows: prevent freeze while moving or resizing the game window. 2016-07-08 18:56:28 +02:00
packet_peer_udp_winsock.cpp Fixed mistake where available buffer size would not be updated for each recvfrom-call in PacketPeerUDPWinsockPposix. 2015-11-19 19:06:01 +01:00
packet_peer_udp_winsock.h UDP Fixes 2014-11-13 00:53:12 -03:00
platform_config.h GLEW: Define static + enabled and includes via SCons 2016-06-25 00:24:09 +02:00
stream_peer_winsock.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
stream_peer_winsock.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
tcp_server_winsock.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
tcp_server_winsock.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00