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godot
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platform
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android
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java
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lib
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Rémi Verschelde
451bba967a
Merge pull request
#55158
from m4gr3d/add_oculus_openxr_config_3x
2021-11-22 10:29:49 +01:00
..
aidl/com/android/vending
/licensing
Complete the implementation of the GodotPayment plugin.
2020-03-25 11:38:53 +01:00
patches
Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`).
2019-09-04 16:20:22 -07:00
res
Style: Cleanup uses of double spaces between words
2021-06-07 12:06:59 +02:00
src
Merge pull request
#55158
from m4gr3d/add_oculus_openxr_config_3x
2021-11-22 10:29:49 +01:00
AndroidManifest.xml
Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml file
2021-11-03 21:49:22 -07:00
THIRDPARTY.md
Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`).
2019-09-04 16:20:22 -07:00
build.gradle
Use current androidx Fragment library instead of legacy libraries
2021-09-19 11:37:19 +02:00