godot/platform/android/java/lib
Rémi Verschelde 451bba967a
Merge pull request #55158 from m4gr3d/add_oculus_openxr_config_3x
2021-11-22 10:29:49 +01:00
..
aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-25 11:38:53 +01:00
patches Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
res Style: Cleanup uses of double spaces between words 2021-06-07 12:06:59 +02:00
src Merge pull request #55158 from m4gr3d/add_oculus_openxr_config_3x 2021-11-22 10:29:49 +01:00
AndroidManifest.xml Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml file 2021-11-03 21:49:22 -07:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
build.gradle Use current androidx Fragment library instead of legacy libraries 2021-09-19 11:37:19 +02:00