godot/modules/mono/editor/GodotTools/GodotTools.IdeMessaging
Raul Santos 71df6d66ae
Add `readonly` to C# methods and types that don't mutate
Also removes a few unnecessary temp variables
2022-11-14 20:32:20 +01:00
..
Requests C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
Utils Add `readonly` to C# methods and types that don't mutate 2022-11-14 20:32:20 +01:00
Client.cs Fix C# style with `dotnet format` 2022-08-27 03:22:31 +02:00
ClientHandshake.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
ClientMessageHandler.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
GodotIdeMetadata.cs Use pattern matching to simplify `Equals` 2022-08-24 14:15:33 +02:00
GodotTools.IdeMessaging.csproj Mono: Update Newtonsoft.Json to 13.0.1 2022-06-23 16:24:16 +02:00
IHandshake.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
ILogger.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
IMessageHandler.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
Message.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
MessageDecoder.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
Peer.cs Fix C# style with `dotnet format` 2022-08-27 03:22:31 +02:00
ResponseAwaiter.cs Fix C# style with `dotnet format` 2022-08-27 03:22:31 +02:00