..
rasterizer.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rasterizer.h
Disable lights for objects with baked lighting
2020-10-11 20:41:40 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
shader_language.cpp
[3.2] Fix some incorrect conversions which lead to crash in shaders
2020-07-15 06:36:24 +03:00
shader_language.h
[3.2] Fix shader crash if pass const argument to 'out/inout' parameter
2020-06-25 10:27:37 +03:00
shader_types.cpp
Add MODULATE builtin to canvas item shaders
2020-05-04 00:10:24 +02:00
shader_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_server_canvas.cpp
Make Light2D respect CanvasLayer layer_min and layer_max
2020-06-08 05:41:18 +01:00
visual_server_canvas.h
Make Light2D respect CanvasLayer layer_min and layer_max
2020-06-08 05:41:18 +01:00
visual_server_globals.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_server_globals.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_server_raster.cpp
Add shader time scaling
2020-06-06 23:59:48 +02:00
visual_server_raster.h
Disable lights for objects with baked lighting
2020-10-11 20:41:40 +02:00
visual_server_scene.cpp
Disable lights for objects with baked lighting
2020-10-11 20:41:40 +02:00
visual_server_scene.h
Remove unused #if 0'ed code
2020-01-21 21:41:54 +01:00
visual_server_viewport.cpp
Make Light2D respect CanvasLayer layer_min and layer_max
2020-06-08 05:41:18 +01:00
visual_server_viewport.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_server_wrap_mt.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_server_wrap_mt.h
Disable lights for objects with baked lighting
2020-10-11 20:41:40 +02:00