godot/scene
Rémi Verschelde fcf8c2006d
Merge pull request #58411 from cbscribe/rename_motion_velocity
2022-02-23 09:48:58 +01:00
..
2d Rename motion_velocity to velocity 2022-02-22 23:31:33 -08:00
3d Rename motion_velocity to velocity 2022-02-22 23:31:33 -08:00
animation Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
audio Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
debugger [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
gui Merge pull request #58042 from Sauermann/fix-viewport-border-notifications 2022-02-19 09:07:07 +01:00
main Fix CanvasItem visibility propagation 2022-02-19 22:40:53 +01:00
multiplayer [Net] Optimize object cache notification send for single peer. 2022-02-21 19:55:07 +01:00
resources Use Filament specular models and parametrization 2022-02-22 19:39:41 -08:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add sub-pixel glyph positioning support. 2022-02-12 19:55:52 +02:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00