godot/core/variant
Rémi Verschelde 152d7c1bba
Revert "Make freed object different than null in comparison operators"
This reverts commit 150b50cfcd.

As discussed with the GDScript team, this has some implications which aren't
fully consensual yet, and which we want to revisit.

For now we revert to the 4.2 behavior for the 4.3 release, to avoid breaking
user expectations.
2024-07-01 14:11:43 +02:00
..
SCsub
array.cpp [Core] Add iteration support to `Array` 2024-04-10 14:49:34 +02:00
array.h [Core] Fix incorrect comparison for `Array` const iterator 2024-04-13 17:32:33 +02:00
binder_common.h Redefine GetSimpleTypeT<> in terms of <type_traits> 2024-04-24 11:43:13 +02:00
callable.cpp fix callable not clearing freed pointer 2024-06-02 21:22:16 -07:00
callable.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
callable_bind.cpp Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
callable_bind.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
container_type_validate.h [Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-11 19:45:49 +02:00
dictionary.cpp Allow returning Dictionary after merging 2024-03-06 14:49:35 +01:00
dictionary.h Allow returning Dictionary after merging 2024-03-06 14:49:35 +01:00
method_ptrcall.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
native_ptr.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
type_info.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
typed_array.h [Core] Fix sharing of typed arrays from constructor 2024-05-07 09:52:17 +02:00
variant.cpp Revert "Make freed object different than null in comparison operators" 2024-07-01 14:11:43 +02:00
variant.h Core: Readd Variant class initializer, fix comment 2024-05-14 12:20:40 -05:00
variant_call.cpp [TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-12 19:30:19 +03:00
variant_callable.cpp Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
variant_callable.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
variant_construct.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_construct.h Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
variant_destruct.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_destruct.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_internal.h Merge pull request #91104 from RandomShaper/simple_type_cpp 2024-05-08 09:54:16 +02:00
variant_op.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_op.h Revert "Make freed object different than null in comparison operators" 2024-07-01 14:11:43 +02:00
variant_parser.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_parser.h Use compatible text resource format when possible 2024-04-23 12:04:44 +08:00
variant_setget.cpp Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
variant_setget.h Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
variant_utility.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
variant_utility.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00