godot/scene
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
..
2d Ensure move and slide snap respects stop on slope, fixes #26180 2019-02-23 10:24:21 -03:00
3d Ensure move and slide snap respects stop on slope, fixes #26180 2019-02-23 10:24:21 -03:00
animation Merge pull request #26068 from luizcarlos1405/master 2019-02-20 22:30:41 +01:00
audio Fix AudioStreams::stop possibly causing a small noise 2019-02-17 11:20:10 -03:00
gui Make 'SplitContainer' update drawing only if actually needs to 2019-02-22 10:12:39 -03:00
main Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672 2019-02-22 17:42:29 -03:00
resources -Treat scalar conversions when calling functions as error, closes #24261 2019-02-23 17:55:09 -03:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00