godot/platform
Simon Sikström 00b57d3bd2 Adding support for java.lang.Long values in Android GodotLib.calldeferred calls 2018-11-20 14:46:08 +01:00
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android Adding support for java.lang.Long values in Android GodotLib.calldeferred calls 2018-11-20 14:46:08 +01:00
haiku Fix init of VisualServerRaster 2018-11-01 19:23:12 +01:00
iphone Merge pull request #21339 from Placinta/master 2018-11-20 14:11:13 +01:00
javascript Merge pull request #23389 from marcelofg55/multiple_ext 2018-11-02 11:07:18 +01:00
osx Merge pull request #21339 from Placinta/master 2018-11-20 14:11:13 +01:00
server Allow the server platform to build on linux again. 2018-10-30 12:38:55 +00:00
uwp Fix UWP build. 2018-11-03 17:19:44 +01:00
windows Remove trailing whitespace 2018-11-20 11:15:02 +01:00
x11 Fix X11 running a project with fullscreen setting on and resizable off with multiple screens 2018-11-18 23:03:54 -03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00