godot/scene
Rémi Verschelde fdf041a466
Merge pull request #47347 from nekomatata/heightmap-support
Heightmap collision shape support in Godot Physics
2021-04-20 17:40:28 +02:00
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2d Merge pull request #47991 from LightningAA/regroup-area-inspector-4.0 2021-04-20 09:54:07 +02:00
3d Merge pull request #47991 from LightningAA/regroup-area-inspector-4.0 2021-04-20 09:54:07 +02:00
animation Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
main Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
resources Merge pull request #47347 from nekomatata/heightmap-support 2021-04-20 17:40:28 +02:00
register_scene_types.cpp Merge pull request #46273 from Chaosus/vs_comment 2021-04-04 16:04:12 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00