godot/scene
Rémi Verschelde fe0ee24533
Merge pull request #77779 from KoBeWi/emit_changed()
Use `emit_changed()` consistently
2023-06-10 12:11:25 +02:00
..
2d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
3d Merge pull request #78025 from lyuma/skeleton3d_rest_dirty 2023-06-09 11:07:42 +02:00
animation Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Merge pull request #77901 from bruvzg/rtl_canvas 2023-06-09 12:15:32 +02:00
main Merge pull request #77209 from Rindbee/ViewportTexture-not-change-RID 2023-06-09 15:10:39 +02:00
resources Merge pull request #77779 from KoBeWi/emit_changed() 2023-06-10 12:11:25 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Don't disable Material and PlaceholderMaterial when disable_3d=yes 2023-05-30 11:44:21 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
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