.. |
array.cpp
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Fix Array.slice() and filter() forgetting Typed Array
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2022-10-09 12:34:19 +02:00 |
array.h
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[GDExtension] Implement support for typed arrays.
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2022-09-22 23:31:27 +03:00 |
binder_common.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
callable_bind.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
callable_bind.h
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
callable.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
callable.h
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Callable: add callv method
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2022-09-21 08:25:48 +02:00 |
container_type_validate.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
dictionary.cpp
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Add Dictionary.find_key()
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2022-08-16 13:48:59 +02:00 |
dictionary.h
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Add Dictionary.find_key()
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2022-08-16 13:48:59 +02:00 |
method_ptrcall.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
native_ptr.h
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Create GDExtension clases for PhysicsServer3D
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2022-03-15 18:39:31 +01:00 |
SCsub
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
type_info.h
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Merge pull request #66583 from bruvzg/constexpr
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2022-09-29 10:44:22 +02:00 |
typed_array.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
variant_call.cpp
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Merge pull request #65817 from bruvzg/typed_array
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2022-09-23 10:24:46 +02:00 |
variant_construct.cpp
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[GDExtension] Implement support for typed arrays.
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2022-09-22 23:31:27 +03:00 |
variant_construct.h
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[GDExtension] Implement support for typed arrays.
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2022-09-22 23:31:27 +03:00 |
variant_destruct.cpp
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Remove Transfor2/3D,AABB,Basis,RID from Variant destructors given Variant::clear() considers they don't need to be destroyed
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2022-09-17 23:48:50 +02:00 |
variant_destruct.h
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Remove Transfor2/3D,AABB,Basis,RID from Variant destructors given Variant::clear() considers they don't need to be destroyed
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2022-09-17 23:48:50 +02:00 |
variant_internal.h
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Fix unset ObjectID with validated get_object() call
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2022-09-28 23:04:22 -07:00 |
variant_op.cpp
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Add operator* to Plane
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2022-07-30 17:48:55 -05:00 |
variant_op.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
variant_parser.cpp
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Rename Projection matrix to columns
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2022-10-04 12:34:19 -05:00 |
variant_parser.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
variant_setget.cpp
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Rename Projection matrix to columns
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2022-10-04 12:34:19 -05:00 |
variant_setget.h
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Rename Projection matrix to columns
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2022-10-04 12:34:19 -05:00 |
variant_utility.cpp
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Use 64bit integers in utility methods
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2022-09-28 02:26:37 +02:00 |
variant.cpp
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Use JSON::stringify where possible
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2022-10-11 00:27:23 +02:00 |
variant.h
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Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
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2022-09-16 09:20:50 +02:00 |